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kUdpClient Class Reference

Description

Represents a UDP client.

+ Inheritance diagram for kUdpClient:

Public Member Functions

kAlloc kObject_Alloc (kObject object)
 Gets the memory allocator associated with this object. More...
 
kStatus kObject_Clone (kObject *object, kObject source, kAlloc allocator)
 Constructs a new object by copying an existing object, including any aggregated child elements. More...
 
kStatus kObject_Destroy (kObject object)
 Destroys the object. More...
 
kStatus kObject_Dispose (kObject object)
 Destroys the object and any aggregated child elements. More...
 
kBool kObject_Equals (kObject object, kObject other)
 Determines whether the object is equal to another object. More...
 
kSize kObject_HashCode (kObject object)
 Gets a hash code representing the state of this object. More...
 
kBool kObject_Is (kObject object, kType type)
 Determines whether this object is an instance of the specified type. More...
 
kBool kObject_IsShared (kObject object)
 Reports whether the object is currently shared (reference count greater than one). More...
 
kStatus kObject_SetPool (kObject object, kObjectPool pool)
 Sets the object pool associated with this object. More...
 
kStatus kObject_Share (kObject object)
 Increments the reference count associated with this object. More...
 
kSize kObject_Size (kObject object)
 Estimates the memory consumed by this object, including any aggregated child elements. More...
 
kType kObject_Type (kObject object)
 Returns the type of the object. More...
 
k64u kStream_BytesRead (kStream stream)
 Reports the number of bytes read from this stream. More...
 
k64u kStream_BytesWritten (kStream stream)
 Reports the number of bytes written to this stream. More...
 
kStatus kStream_ClearStats (kStream stream)
 Clears stream statistics (e.g. More...
 
kStatus kStream_Copy (kStream stream, kStream source, kSize size)
 Copies the specified number of bytes from one stream to another. More...
 
kStatus kStream_CopyEx (kStream stream, kStream source, kSize size, kCallbackFx progress, kPointer context)
 Copies the specified number of bytes from one stream to another, with progress feedback. More...
 
kStatus kStream_Flush (kStream stream)
 Flushes buffered writes to the underlying medium. More...
 
kStatus kStream_Read (kStream stream, void *buffer, kSize size)
 Reads the specified number of bytes from the stream. More...
 
kStatus kStream_ReadSome (kStream stream, void *buffer, kSize minCount, kSize maxCount, kSize *bytesRead)
 Reads up to the specified number of bytes from the stream. More...
 
kStatus kStream_Seek (kStream stream, k64s offset, kSeekOrigin origin)
 Moves the read/write pointer to the specified location. More...
 
kStatus kStream_Write (kStream stream, const void *buffer, kSize size)
 Writes the specified number of bytes to the stream. More...
 
kStatus kUdpClient_Bind (kUdpClient client, kIpAddress address, k32u port)
 Binds the client to a local IP address and/or port. More...
 
kStatus kUdpClient_Clear (kUdpClient client)
 Clears the internal write buffer state. More...
 
kStatus kUdpClient_Construct (kUdpClient *client, kIpVersion ipVersion, kAlloc allocator)
 Constructs a UDP client object. More...
 
kStatus kUdpClient_EnableBroadcast (kUdpClient client, kBool broadcast)
 Enables or disables broadcasting. More...
 
kStatus kUdpClient_EnableBroadcastReceive (kUdpClient client, kBool broadcast)
 Enables the ability to receive broadcast messages. More...
 
kStatus kUdpClient_EnableReuseAddress (kUdpClient client, kBool reuse)
 Enables or disables reuse of a local end point within a short period of time. More...
 
kStatus kUdpClient_LocalEndPoint (kUdpClient client, kIpEndPoint *endPoint)
 Returns the local end point for a bound client. More...
 
kStatus kUdpClient_ReadFrom (kUdpClient client, kIpEndPoint *endPoint, void *buffer, kSize capacity, kSize *received, k64u timeout)
 Blocks until a datagram is received into the provided buffer (or until a timeout occurs). More...
 
kStatus kUdpClient_Receive (kUdpClient client, kIpEndPoint *endPoint, kSize *received, k64u timeout)
 Blocks until a datagram is received into kUdpClient's read buffer (or until a timeout occurs). More...
 
kStatus kUdpClient_Send (kUdpClient client, kIpAddress address, k32u port, k64u timeout, kBool clear)
 Blocks until the datagram in kUdpClient's internal write buffer is written to the underlying socket (or until a timeout occurs). More...
 
kStatus kUdpClient_SetReadBuffers (kUdpClient client, kSSize socketSize, kSSize clientSize)
 Sets the size of read buffers. More...
 
kStatus kUdpClient_SetWriteBuffers (kUdpClient client, kSSize socketSize, kSSize clientSize)
 Sets the size of write buffers. More...
 
kSocket kUdpClient_Socket (kUdpClient client)
 Returns the underlying kSocket object. More...
 
kStatus kUdpClient_WriteTo (kUdpClient client, const void *buffer, kSize size, kIpAddress address, k32u port, k64u timeout)
 Blocks until the provided datagram is written to the underlying socket (or until a timeout occurs). More...
 

Member Function Documentation

kAlloc kObject_Alloc ( kObject  object)
inherited

Gets the memory allocator associated with this object.

Most objects are constructed with an allocator, which is used to allocate the memory required by the object. Objects retain a reference to this allocator to enable further allocations and to free memory when the object is destroyed.

Parameters
objectObject.
Returns
Memory allocator.
See also
kAlloc, kObject_Alloc_
kStatus kObject_Clone ( kObject object,
kObject  source,
kAlloc  allocator 
)
inherited

Constructs a new object by copying an existing object, including any aggregated child elements.

If the source object is an object collection (e.g. kArrayList<kString>), any aggregated child objects are also cloned. In this case, the kObject_Dispose method can be used to free the cloned collection and its associated elements.

This method will fail if the source object (or an aggregated child element) does not support cloning.

Parameters
objectReceives the constructed object.
sourceSource object.
allocatorMemory allocator (or kNULL for default).
Returns
Operation status.
See also
kObject_Dispose
kStatus kObject_Destroy ( kObject  object)
inherited

Destroys the object.

The kObject_Destroy method destroys the object itself and any resources that are owned by the object. See Object Destruction for more information.

When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.

Parameters
objectObject (or kNULL).
Returns
Operation status.
See also
Object Destruction, Reference Counting
kStatus kObject_Dispose ( kObject  object)
inherited

Destroys the object and any aggregated child elements.

The kObject_Dispose method destroys the object itself, any resources that are owned by the object, and if the object represents a collection of objects, any child objects in the collection. See Object Destruction for more information.

When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.

Parameters
objectObject (or kNULL).
Returns
Operation status.
See also
Object Destruction, Reference Counting
kBool kObject_Equals ( kObject  object,
kObject  other 
)
inherited

Determines whether the object is equal to another object.

By default, objects are compared by reference; objects are considered equal if the given handles refer to the same object instance. However, some classes override the Equals method to provide a more meaningful comparison (e.g. kString).

Parameters
objectObject.
otherObject for comparison.
Returns
kTRUE if the objects are equal.
kSize kObject_HashCode ( kObject  object)
inherited

Gets a hash code representing the state of this object.

By default, objects return a hash code based on the object handle value. However, some classes override the HashCode method to provide a more useful hash (e.g. kString).

Parameters
objectObject.
Returns
Hash code.
kBool kObject_Is ( kObject  object,
kType  type 
)
inherited

Determines whether this object is an instance of the specified type.

This function compares the type of this object with the given type. An object is considered to be an instance of a given type if a) the type represents a class and this object inherits from (or instantiates) that class, or b) the type represents an interface and this object implements the interface.

Parameters
objectObject.
typeType.
Returns
kTRUE if the object is of the specified type; otherwise kFALSE.
See also
kObject_Is_, kType_Is
kBool kObject_IsShared ( kObject  object)
inherited

Reports whether the object is currently shared (reference count greater than one).

Objects are initialized with a reference count of one. The kObject_Share method can be used to increment the reference count. The kObject_Destroy and kObject_Dispose methods decrease the reference count, and when the reference count reaches zero, the object is actually destroyed/disposed.

This method can be used to determine if the reference count of an object is currently greater than one.

This method is thread-safe.

Parameters
objectObject.
Returns
kTRUE if the object is shared; kFALSE otherwise.
See also
Reference Counting, kObject_Share
kStatus kObject_SetPool ( kObject  object,
kObjectPool  pool 
)
inherited

Sets the object pool associated with this object.

Object pools can be used to implement custom lifecycle management. If an object has an assigned pool, then the kObjectPool_Reclaim method will be called just prior to destruction, to provide an opportunity for the object to be reclaimed.

Parameters
objectObject.
poolPool object (or kNULL to clear the pool assignment).
Returns
Operation status.
kStatus kObject_Share ( kObject  object)
inherited

Increments the reference count associated with this object.

This method is thread-safe.

Parameters
objectObject.
Returns
Operation status.
See also
reference-counting
kSize kObject_Size ( kObject  object)
inherited

Estimates the memory consumed by this object, including any aggregated child elements.

This method can be optionally overridden by kObject-derived classes to report the amount of memory consumed by an object. The default implementation reports only the size of the class instance (additional allocations performed by the class are excluded).

Parameters
objectObject.
Returns
Object size, in bytes.
kType kObject_Type ( kObject  object)
inherited

Returns the type of the object.

Each object is an instance of a specific class type. The type handle returned by this function can be used to learn about the class.

Parameters
objectObject.
Returns
Type.
See also
kType, kObject_Type_
k64u kStream_BytesRead ( kStream  stream)
inherited

Reports the number of bytes read from this stream.

Parameters
streamStream object.
Returns
Count of bytes read.
k64u kStream_BytesWritten ( kStream  stream)
inherited

Reports the number of bytes written to this stream.

Parameters
streamStream object.
Returns
Count of bytes written.
kStatus kStream_ClearStats ( kStream  stream)
inherited

Clears stream statistics (e.g.

BytesRead, BytesWritten).

Parameters
streamStream object.
Returns
Operation Status
kStatus kStream_Copy ( kStream  stream,
kStream  source,
kSize  size 
)
inherited

Copies the specified number of bytes from one stream to another.

Parameters
streamDestination stream.
sourceSource stream.
sizeCount of bytes to be copied.
Returns
Operation status.
kStatus kStream_CopyEx ( kStream  stream,
kStream  source,
kSize  size,
kCallbackFx  progress,
kPointer  context 
)
inherited

Copies the specified number of bytes from one stream to another, with progress feedback.

The specified callback will be invoked to provide feedback on the progress of the operation. The callback 'args' parameter will receive a k32u value representing the percentage completed. The callback is guaranteed to be called at least once if the operation is successful, with a progress value of 100%.

Parameters
streamDestination stream.
sourceSource stream.
sizeCount of bytes to be copied.
progressOptional progress callback (can be kNULL).
contextCallback context.
Returns
Operation status.
kStatus kStream_Flush ( kStream  stream)
inherited

Flushes buffered writes to the underlying medium.

Parameters
streamStream object.
Returns
Operation status.
kStatus kStream_Read ( kStream  stream,
void *  buffer,
kSize  size 
)
inherited

Reads the specified number of bytes from the stream.

Parameters
streamStream object.
bufferDestination for bytes that are read.
sizeCount of bytes to read.
Returns
Operation status.
kStatus kStream_ReadSome ( kStream  stream,
void *  buffer,
kSize  minCount,
kSize  maxCount,
kSize bytesRead 
)
inherited

Reads up to the specified number of bytes from the stream.

Parameters
streamStream object.
bufferDestination for bytes that are read.
minCountMinimum count of bytes to read.
maxCountMaximum count of bytes to read.
bytesReadReceives count of bytes read.
Returns
Operation status.
kStatus kStream_Seek ( kStream  stream,
k64s  offset,
kSeekOrigin  origin 
)
inherited

Moves the read/write pointer to the specified location.

Parameters
streamStream object.
offsetOffset by which to adjust the read/write pointer.
originOrigin to which movement is relative (i.e. begin, current, end).
Returns
Operation status.
kStatus kStream_Write ( kStream  stream,
const void *  buffer,
kSize  size 
)
inherited

Writes the specified number of bytes to the stream.

Parameters
streamStream object.
bufferBytes to be written to the stream.
sizeCount of bytes to be written.
Returns
Operation status.
kStatus kUdpClient_Bind ( kUdpClient  client,
kIpAddress  address,
k32u  port 
)

Binds the client to a local IP address and/or port.

Parameters
clientUDP client object.
addressA local IP address, or kIpAddress_Any().
portA local port number, or kIP_PORT_ANY.
Returns
Operation status.
kStatus kUdpClient_Clear ( kUdpClient  client)

Clears the internal write buffer state.

Parameters
clientUDP client object.
Returns
Operation status.
kStatus kUdpClient_Construct ( kUdpClient client,
kIpVersion  ipVersion,
kAlloc  allocator 
)

Constructs a UDP client object.

Parameters
clientDestination for the constructed object handle.
ipVersionInternet Protocol version.
allocatorMemory allocator (or kNULL for default).
Returns
Operation status.
kStatus kUdpClient_EnableBroadcast ( kUdpClient  client,
kBool  broadcast 
)

Enables or disables broadcasting.

If broadcasting is enabled, sending to kIpAddress_BroadcastV4() will broadcast a datagram on the subnet associated with the IPv4 address to which the client is bound.

Broadcasts are disabled by default.

Parameters
clientUDP client object.
broadcastkTRUE to enable broadcasts; kFALSE otherwise.
Returns
Operation status.
kStatus kUdpClient_EnableBroadcastReceive ( kUdpClient  client,
kBool  broadcast 
)

Enables the ability to receive broadcast messages.

This function is required to work around a limitation in DSP/BIOS that prevents sockets from receiving broadcasts unless they are bound to kIpAddress_AnyV4(). When used, this function must be called before kUdpClient_Bind.

This function is harmless (no effect) when used on other operating systems.

Parameters
clientUDP client object.
broadcastkTRUE to enable broadcasts; kFALSE otherwise.
Returns
Operation status.
kStatus kUdpClient_EnableReuseAddress ( kUdpClient  client,
kBool  reuse 
)

Enables or disables reuse of a local end point within a short period of time.

The option is typically used to allow a server to rebind to a local end point while a previous socket with the same local end point is in the TIME_WAIT state. This can be useful when a server must be stopped and started within a brief interval, but there is a small risk that packets with identical source/destination information could be misdirected to the new socket.

This option is disabled by default.

Parameters
clientUDP client object.
reusekTRUE to enable reuse of IP addresses; kFALSE otherwise.
Returns
Operation status.
kStatus kUdpClient_LocalEndPoint ( kUdpClient  client,
kIpEndPoint endPoint 
)

Returns the local end point for a bound client.

Parameters
clientUDP client object.
endPointLocal end point.
Returns
Socket object.
kStatus kUdpClient_ReadFrom ( kUdpClient  client,
kIpEndPoint endPoint,
void *  buffer,
kSize  capacity,
kSize received,
k64u  timeout 
)

Blocks until a datagram is received into the provided buffer (or until a timeout occurs).

This method can be used when read buffering is disabled to read a datagram directly from the underlying socket.

Parameters
clientUDP client object.
endPointReceives the end point of the sender.
bufferDestination for received bytes.
capacityMaximum count of bytes to read.
receivedReceives the size of the received datagram.
timeoutTimeout, in microseconds.
Returns
Operation status.
kStatus kUdpClient_Receive ( kUdpClient  client,
kIpEndPoint endPoint,
kSize received,
k64u  timeout 
)

Blocks until a datagram is received into kUdpClient's read buffer (or until a timeout occurs).

The Receive method is used to receive a datagram into kUdpClient's internal read buffer. Once the datagram has been received, the kStream_Read method can be used to read out the datagram.

Parameters
clientUDP client object.
endPointReceives the end point of the sender.
receivedReceives the size of the received datagram.
timeoutTimeout, in microseconds.
Returns
Operation status.
kStatus kUdpClient_Send ( kUdpClient  client,
kIpAddress  address,
k32u  port,
k64u  timeout,
kBool  clear 
)

Blocks until the datagram in kUdpClient's internal write buffer is written to the underlying socket (or until a timeout occurs).

The Send method is used to send a datagram that has been written into kUdpClient's internal write buffer. Bytes are written into kUdpClient's internal buffer via the kStream_Write method.

Optionally the internal write buffer is updated. User clear=kFALSE in case retransmission is needed.

Parameters
clientUDP client object.
addressIP address of the recipient.
portPort number of the recipient.
timeoutTimeout, in microseconds.
clearSpecifies whether the internal write buffer pointer is updated.
Returns
Operation status.
kStatus kUdpClient_SetReadBuffers ( kUdpClient  client,
kSSize  socketSize,
kSSize  clientSize 
)

Sets the size of read buffers.

Socket buffers decouple the sender and receiver, so that the sender does not need to block while waiting for the receiver to receive all bytes. Client buffers enable the client to read the datagram over multiple read calls, rather than receiving the entire datagram in a single read call.

If the client buffer size is greater than zero, use the kUdpClient_Receive method to receive a datagram before calling kUdpClient_Read. If the client buffer size is zero, a complete datagram can be received (without buffering) using kUdpClient_ReadFrom.

Parameters
clientUDP client object.
socketSizeSize of the read buffer maintained by the underlying socket (-1 to leave unchanged).
clientSizeSize of the read buffer maintained by the client object (-1 to leave unchanged).
Returns
Operation status.
kStatus kUdpClient_SetWriteBuffers ( kUdpClient  client,
kSSize  socketSize,
kSSize  clientSize 
)

Sets the size of write buffers.

Socket buffers decouple the sender and receiver, so that the sender does not need to block while waiting for the receiver to receive all bytes. Client buffers enable the sender to formulate a datagram over multiple writes, rather than supplying the entire datagram in a single write call.

If the client buffer size is greater than zero, use the kUdpClient_Send method to send the datagram when writing is complete. If the client buffer size is zero, a datagram can be sent immediately (without buffering) using kUdpClient_WriteTo.

By default, the client buffer size is zero and the socket buffer size is determined by the underlying operating system.

Parameters
clientUDP client object.
socketSizeSize of the write buffer maintained by the underlying socket (-1 to leave unchanged).
clientSizeSize of the write buffer maintained by the client object (-1 to leave unchanged).
Returns
Operation status.
kSocket kUdpClient_Socket ( kUdpClient  client)

Returns the underlying kSocket object.

Parameters
clientUDP client object.
Returns
Socket object.
kStatus kUdpClient_WriteTo ( kUdpClient  client,
const void *  buffer,
kSize  size,
kIpAddress  address,
k32u  port,
k64u  timeout 
)

Blocks until the provided datagram is written to the underlying socket (or until a timeout occurs).

This method can be used when write buffering is disabled to write a datagram directly to the underlying socket.

Parameters
clientUDP client object.
bufferBytes to be written.
sizeCount of bytes to be written.
addressIP address of the recipient.
portPort number of the recipient.
timeoutTimeout, in microseconds.
Returns
Operation status.

The documentation for this class was generated from the following file: