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Zen API
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Represents a FIFO queue implemented with a dynamic array.
kQueue represents a dynamic, array-based queue of objects or values. The kQueue constructor accepts a kType value that determines the type of items that will be stored in the queue. The queue will automatically grow as new items are added.
For queues that contain objects (e.g. kImage) as opposed to values (e.g. k32s), the objects are not automatically destroyed when the queue is destroyed. To recursively destroy both the queue and the queue items, use kObject_Dispose.
Inheritance diagram for kQueue:Public Member Functions | |
| kSize | kCollection_Count (kCollection collection) |
| Gets the collection element count. More... | |
| kIterator | kCollection_GetIterator (kCollection collection) |
| Returns an iterator to the first element in the collection. More... | |
| kBool | kCollection_HasNext (kCollection collection, kIterator iterator) |
| Determines whether a collection has another item. More... | |
| kType | kCollection_ItemType (kCollection collection) |
| Gets the collection element type. More... | |
| void * | kCollection_Next (kCollection collection, kIterator *iterator) |
| Gets the next collection element and then advances the iterator. More... | |
| kAlloc | kObject_Alloc (kObject object) |
| Gets the memory allocator associated with this object. More... | |
| kStatus | kObject_Clone (kObject *object, kObject source, kAlloc allocator) |
| Constructs a new object by copying an existing object, including any aggregated child elements. More... | |
| kStatus | kObject_Destroy (kObject object) |
| Destroys the object. More... | |
| kStatus | kObject_Dispose (kObject object) |
| Destroys the object and any aggregated child elements. More... | |
| kBool | kObject_Equals (kObject object, kObject other) |
| Determines whether the object is equal to another object. More... | |
| kSize | kObject_HashCode (kObject object) |
| Gets a hash code representing the state of this object. More... | |
| kBool | kObject_Is (kObject object, kType type) |
| Determines whether this object is an instance of the specified type. More... | |
| kBool | kObject_IsShared (kObject object) |
| Reports whether the object is currently shared (reference count greater than one). More... | |
| kStatus | kObject_SetPool (kObject object, kObjectPool pool) |
| Sets the object pool associated with this object. More... | |
| kStatus | kObject_Share (kObject object) |
| Increments the reference count associated with this object. More... | |
| kSize | kObject_Size (kObject object) |
| Estimates the memory consumed by this object, including any aggregated child elements. More... | |
| kType | kObject_Type (kObject object) |
| Returns the type of the object. More... | |
| kStatus | kQueue_Add (kQueue queue, const void *item) |
| Adds the specified item to the end of the queue. More... | |
| kStatus | kQueue_AddCount (kQueue queue, kSize count) |
| Increases the queue count by the specified amount. More... | |
| kStatus | kQueue_Allocate (kQueue queue, kType itemType, kSize initialCapacity) |
| Reallocates the queue item buffer. More... | |
| kStatus | kQueue_Assign (kQueue queue, kQueue source) |
| Performs a shallow copy of the source queue. More... | |
| void * | kQueue_At (kQueue queue, kSize index) |
| Returns a pointer to the specified item in the queue buffer. More... | |
| kSize | kQueue_Capacity (kQueue queue) |
| Returns the number of elements for which space has been allocated. More... | |
| kStatus | kQueue_Clear (kQueue queue) |
| Sets the count of queue items to zero. More... | |
| kStatus | kQueue_Construct (kQueue *queue, kType itemType, kSize initialCapacity, kAlloc allocator) |
| Constructs a kQueue object. More... | |
| kSize | kQueue_Count (kQueue queue) |
| Returns the current count of items in the queue. More... | |
| kStatus | kQueue_Item (kQueue queue, kSize index, void *item) |
| Gets the value of an item. More... | |
| kSize | kQueue_ItemSize (kQueue queue) |
| Returns the queue element size. More... | |
| kType | kQueue_ItemType (kQueue queue) |
| Returns the queue element type. More... | |
| kStatus | kQueue_Purge (kQueue queue) |
| Disposes any elements in the queue and sets the count of queue items to zero. More... | |
| kStatus | kQueue_Remove (kQueue queue, void *item) |
| Removes the item at the head of the queue. More... | |
| kStatus | kQueue_RemoveCount (kQueue queue, kSize count) |
| Decreases the queue count by the specified amount. More... | |
| kStatus | kQueue_Reserve (kQueue queue, kSize capacity) |
| Ensures that capacity is reserved for at least the specified number of queue items. More... | |
| kStatus | kQueue_SetItem (kQueue queue, kSize index, const void *item) |
| Sets the value of an item. More... | |
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inherited |
Gets the collection element count.
| collection | Collection object. |
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inherited |
Returns an iterator to the first element in the collection.
| collection | Collection object. |
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inherited |
Determines whether a collection has another item.
| collection | Collection object. |
| iterator | Collection iterator. |
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inherited |
Gets the collection element type.
| collection | Collection object. |
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inherited |
Gets the next collection element and then advances the iterator.
| collection | Collection object. |
| iterator | Pointer to collection iterator. |
Gets the memory allocator associated with this object.
Most objects are constructed with an allocator, which is used to allocate the memory required by the object. Objects retain a reference to this allocator to enable further allocations and to free memory when the object is destroyed.
| object | Object. |
Constructs a new object by copying an existing object, including any aggregated child elements.
If the source object is an object collection (e.g. kArrayList<kString>), any aggregated child objects are also cloned. In this case, the kObject_Dispose method can be used to free the cloned collection and its associated elements.
This method will fail if the source object (or an aggregated child element) does not support cloning.
| object | Receives the constructed object. |
| source | Source object. |
| allocator | Memory allocator (or kNULL for default). |
Destroys the object.
The kObject_Destroy method destroys the object itself and any resources that are owned by the object. See Object Destruction for more information.
When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.
| object | Object (or kNULL). |
Destroys the object and any aggregated child elements.
The kObject_Dispose method destroys the object itself, any resources that are owned by the object, and if the object represents a collection of objects, any child objects in the collection. See Object Destruction for more information.
When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.
| object | Object (or kNULL). |
Determines whether the object is equal to another object.
By default, objects are compared by reference; objects are considered equal if the given handles refer to the same object instance. However, some classes override the Equals method to provide a more meaningful comparison (e.g. kString).
| object | Object. |
| other | Object for comparison. |
Gets a hash code representing the state of this object.
By default, objects return a hash code based on the object handle value. However, some classes override the HashCode method to provide a more useful hash (e.g. kString).
| object | Object. |
Determines whether this object is an instance of the specified type.
This function compares the type of this object with the given type. An object is considered to be an instance of a given type if a) the type represents a class and this object inherits from (or instantiates) that class, or b) the type represents an interface and this object implements the interface.
| object | Object. |
| type | Type. |
Reports whether the object is currently shared (reference count greater than one).
Objects are initialized with a reference count of one. The kObject_Share method can be used to increment the reference count. The kObject_Destroy and kObject_Dispose methods decrease the reference count, and when the reference count reaches zero, the object is actually destroyed/disposed.
This method can be used to determine if the reference count of an object is currently greater than one.
This method is thread-safe.
| object | Object. |
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inherited |
Sets the object pool associated with this object.
Object pools can be used to implement custom lifecycle management. If an object has an assigned pool, then the kObjectPool_Reclaim method will be called just prior to destruction, to provide an opportunity for the object to be reclaimed.
| object | Object. |
| pool | Pool object (or kNULL to clear the pool assignment). |
Increments the reference count associated with this object.
This method is thread-safe.
| object | Object. |
Estimates the memory consumed by this object, including any aggregated child elements.
This method can be optionally overridden by kObject-derived classes to report the amount of memory consumed by an object. The default implementation reports only the size of the class instance (additional allocations performed by the class are excluded).
| object | Object. |
Returns the type of the object.
Each object is an instance of a specific class type. The type handle returned by this function can be used to learn about the class.
| object | Object. |
Adds the specified item to the end of the queue.
| queue | Queue object. |
| item | Pointer to item that will be copied (by value) into the queue. |
Increases the queue count by the specified amount.
Increases queue capacity if necessary; existing queue items are preserved. New items are not initialized.
| queue | Queue object. |
| count | Amount to add to the existing count. |
Reallocates the queue item buffer.
| queue | Queue object. |
| itemType | Type of queue element. |
| initialCapacity | Capacity initially reserved for queue items. |
Performs a shallow copy of the source queue.
Source items are copied by value; if the source queue contains objects, the object handles are copied but the objects are not cloned.
| queue | Queue object. |
| source | Source queue to be copied. |
Returns a pointer to the specified item in the queue buffer.
| queue | Queue object. |
| index | Item index. |
Returns the number of elements for which space has been allocated.
| queue | Queue object. |
Sets the count of queue items to zero.
| queue | Queue object. |
| kStatus kQueue_Construct | ( | kQueue * | queue, |
| kType | itemType, | ||
| kSize | initialCapacity, | ||
| kAlloc | allocator | ||
| ) |
Constructs a kQueue object.
| queue | Receives constructed queue object. |
| itemType | Type of queue element. |
| initialCapacity | Capacity initially reserved for queue items. |
| allocator | Memory allocator (or kNULL for default). |
Returns the current count of items in the queue.
| queue | Queue object. |
Gets the value of an item.
| queue | Queue object. |
| index | Item index. |
| item | Destination for item that will be copied (by value) from the queue. |
Returns the queue element size.
| queue | Queue object. |
Returns the queue element type.
| queue | Queue object. |
Disposes any elements in the queue and sets the count of queue items to zero.
| queue | Queue object. |
Removes the item at the head of the queue.
| queue | Queue object. |
| item | Destination for the removed item (copied by value, can be null). |
Decreases the queue count by the specified amount.
| queue | Queue object. |
| count | Amount to remove from the existing count. |
Ensures that capacity is reserved for at least the specified number of queue items.
Existing queue items are preserved.
| queue | Queue object. |
| capacity | Queue capacity, in items. |
Sets the value of an item.
| queue | Queue object. |
| index | Item index. |
| item | Item that will be copied into the queue. |