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Zen API
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Represents a library of types.
An assembly represents a collection of types. Typically, one assembly is defined per library or application.
The kAssembly_Enumerate method can be used to get a list of all loaded assemblies. The kAssemblyOf macro can be used to obtain a handle to a specific type assembly using the compile-time assembly symbol.
Inheritance diagram for kAssembly:Public Member Functions | |
| kStatus | kAssembly_AddLoadHandler (kCallbackFx function, kPointer receiver) |
| Adds a callback to be notified when a new assembly is loaded. More... | |
| kStatus | kAssembly_AddUnloadedHandler (kCallbackFx function, kPointer receiver) |
| Adds a callback to be notified after unloading an assmebly. More... | |
| kStatus | kAssembly_AddUnloadHandler (kCallbackFx function, kPointer receiver) |
| Adds a callback to be notified just prior to unloading an assembly. More... | |
| kStatus | kAssembly_Enumerate (kArrayList assemblies) |
| Gets a list of the currently-loaded assemblies. More... | |
| kStatus | kAssembly_FindType (kAssembly assembly, const kChar *name, kType *type) |
| Finds a type by name. More... | |
| const kChar * | kAssembly_Name (kAssembly assembly) |
| Gets the assembly name. More... | |
| kStatus | kAssembly_RemoveLoadHandler (kCallbackFx function, kPointer receiver) |
| Removes a callback that was registered with the kAssembly_AddLoadHandler function. More... | |
| kStatus | kAssembly_RemoveUnloadedHandler (kCallbackFx function, kPointer receiver) |
| Removes a callback that was registered with the kAssembly_AddUnloadedHandler function. More... | |
| kStatus | kAssembly_RemoveUnloadHandler (kCallbackFx function, kPointer receiver) |
| Removes a callback that was registered with the kAssembly_AddUnloadHandler function. More... | |
| kType | kAssembly_TypeAt (kAssembly assembly, kSize index) |
| Gets the type at a particular index within an assembly. More... | |
| kSize | kAssembly_TypeCount (kAssembly assembly) |
| Gets the number of types in an assembly. More... | |
| kVersion | kAssembly_Version (kAssembly assembly) |
| Gets the assembly version. More... | |
| kAlloc | kObject_Alloc (kObject object) |
| Gets the memory allocator associated with this object. More... | |
| kStatus | kObject_Clone (kObject *object, kObject source, kAlloc allocator) |
| Constructs a new object by copying an existing object, including any aggregated child elements. More... | |
| kStatus | kObject_Destroy (kObject object) |
| Destroys the object. More... | |
| kStatus | kObject_Dispose (kObject object) |
| Destroys the object and any aggregated child elements. More... | |
| kBool | kObject_Equals (kObject object, kObject other) |
| Determines whether the object is equal to another object. More... | |
| kSize | kObject_HashCode (kObject object) |
| Gets a hash code representing the state of this object. More... | |
| kBool | kObject_Is (kObject object, kType type) |
| Determines whether this object is an instance of the specified type. More... | |
| kBool | kObject_IsShared (kObject object) |
| Reports whether the object is currently shared (reference count greater than one). More... | |
| kStatus | kObject_SetPool (kObject object, kObjectPool pool) |
| Sets the object pool associated with this object. More... | |
| kStatus | kObject_Share (kObject object) |
| Increments the reference count associated with this object. More... | |
| kSize | kObject_Size (kObject object) |
| Estimates the memory consumed by this object, including any aggregated child elements. More... | |
| kType | kObject_Type (kObject object) |
| Returns the type of the object. More... | |
| kStatus kAssembly_AddLoadHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Adds a callback to be notified when a new assembly is loaded.
The callback will be notified immediately after the assembly is loaded. The callback 'sender' argument will be the handle of the loaded assembly.
The static assembly lock (an internal, recursive, mutual exclusion structure) is held for the duration of callback invocation. Callback functions should be structured accordingly to avoid the potential for deadlock.
| function | Callback function. |
| receiver | Context pointer for callback function. |
| kStatus kAssembly_AddUnloadedHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Adds a callback to be notified after unloading an assmebly.
The callback will be notified just after the release of the assembly's static types, and just prior to destroying the assembly handle. The callback 'sender' argument will be the handle of the assembly that is being unloaded.
The static assembly lock (an internal, recursive, mutual exclusion structure) is held for the duration of callback invocation. Callback functions should be structured accordingly to avoid the potential for deadlock.
| function | Callback function. |
| receiver | Context pointer for callback function. |
| kStatus kAssembly_AddUnloadHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Adds a callback to be notified just prior to unloading an assembly.
The callback will be notified just prior to unloading the assembly. The callback 'sender' argument will be the handle of the assembly that is being unloaded.
The static assembly lock (an internal, recursive, mutual exclusion structure) is held for the duration of callback invocation. Callback functions should be structured accordingly to avoid the potential for deadlock.
| function | Callback function. |
| receiver | Context pointer for callback function. |
| kStatus kAssembly_Enumerate | ( | kArrayList | assemblies | ) |
Gets a list of the currently-loaded assemblies.
Each assembly returned by this function is a reference-counted instance that should be destroyed when no longer needed.
| assemblies | Receives references to loaded assemblies. |
Finds a type by name.
| assembly | Assembly to search. |
| name | Type name. |
| type | Receives the type. |
Gets the assembly name.
| assembly | Assembly. |
| kStatus kAssembly_RemoveLoadHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Removes a callback that was registered with the kAssembly_AddLoadHandler function.
| function | Callback function. |
| receiver | Context pointer for callback function. |
| kStatus kAssembly_RemoveUnloadedHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Removes a callback that was registered with the kAssembly_AddUnloadedHandler function.
| function | Callback function. |
| receiver | Context pointer for callback function. |
| kStatus kAssembly_RemoveUnloadHandler | ( | kCallbackFx | function, |
| kPointer | receiver | ||
| ) |
Removes a callback that was registered with the kAssembly_AddUnloadHandler function.
| function | Callback function. |
| receiver | Context pointer for callback function. |
Gets the type at a particular index within an assembly.
| assembly | Assembly. |
| index | Type index. |
Gets the number of types in an assembly.
| assembly | Assembly. |
Gets the assembly version.
| assembly | Assembly. |
Gets the memory allocator associated with this object.
Most objects are constructed with an allocator, which is used to allocate the memory required by the object. Objects retain a reference to this allocator to enable further allocations and to free memory when the object is destroyed.
| object | Object. |
Constructs a new object by copying an existing object, including any aggregated child elements.
If the source object is an object collection (e.g. kArrayList<kString>), any aggregated child objects are also cloned. In this case, the kObject_Dispose method can be used to free the cloned collection and its associated elements.
This method will fail if the source object (or an aggregated child element) does not support cloning.
| object | Receives the constructed object. |
| source | Source object. |
| allocator | Memory allocator (or kNULL for default). |
Destroys the object.
The kObject_Destroy method destroys the object itself and any resources that are owned by the object. See Object Destruction for more information.
When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.
| object | Object (or kNULL). |
Destroys the object and any aggregated child elements.
The kObject_Dispose method destroys the object itself, any resources that are owned by the object, and if the object represents a collection of objects, any child objects in the collection. See Object Destruction for more information.
When an object is destroyed (or disposed), its reference count is decremented. The object is only truly destroyed when the reference count reaches zero. See Reference Counting for more information.
| object | Object (or kNULL). |
Determines whether the object is equal to another object.
By default, objects are compared by reference; objects are considered equal if the given handles refer to the same object instance. However, some classes override the Equals method to provide a more meaningful comparison (e.g. kString).
| object | Object. |
| other | Object for comparison. |
Gets a hash code representing the state of this object.
By default, objects return a hash code based on the object handle value. However, some classes override the HashCode method to provide a more useful hash (e.g. kString).
| object | Object. |
Determines whether this object is an instance of the specified type.
This function compares the type of this object with the given type. An object is considered to be an instance of a given type if a) the type represents a class and this object inherits from (or instantiates) that class, or b) the type represents an interface and this object implements the interface.
| object | Object. |
| type | Type. |
Reports whether the object is currently shared (reference count greater than one).
Objects are initialized with a reference count of one. The kObject_Share method can be used to increment the reference count. The kObject_Destroy and kObject_Dispose methods decrease the reference count, and when the reference count reaches zero, the object is actually destroyed/disposed.
This method can be used to determine if the reference count of an object is currently greater than one.
This method is thread-safe.
| object | Object. |
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inherited |
Sets the object pool associated with this object.
Object pools can be used to implement custom lifecycle management. If an object has an assigned pool, then the kObjectPool_Reclaim method will be called just prior to destruction, to provide an opportunity for the object to be reclaimed.
| object | Object. |
| pool | Pool object (or kNULL to clear the pool assignment). |
Increments the reference count associated with this object.
This method is thread-safe.
| object | Object. |
Estimates the memory consumed by this object, including any aggregated child elements.
This method can be optionally overridden by kObject-derived classes to report the amount of memory consumed by an object. The default implementation reports only the size of the class instance (additional allocations performed by the class are excluded).
| object | Object. |
Returns the type of the object.
Each object is an instance of a specific class type. The type handle returned by this function can be used to learn about the class.
| object | Object. |